The Solidify functionality provides the user with a simple method for adding thickness to a surface. It does so by automating the usual process of using the Extrude tool on all the polygons of an object, while also fixing some imperfections caused by the use of this method with the help of special options.
The functionality comes both as a tool and a generator.
The Solidify tool provides the fastest way to add thickness to a surface. It is applied by click and dragging in the viewport or through the Attribute Manager. It can be applied either on all currently selected objects or the current active polygon selection.
The Solidify generator provides an efficient way to add thickness to multiple objects using the same parameters. It can also be used to create animations using the Solidify process as its attributes are animatable.
The generator will affect all first level objects under it in the object hierarchy.
1st image – source, 2nd image – default result, 3rd image – Force Parallel Borders is ON.
1st image – source, 2nd image – default result, 3rd image – Parallel Extrude is ON.
Cinema 4D R19 SP3 (19.068) or greater.
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Unzip the downloaded archive into the “plugins” folder.
Thanks for update for R23 SP1.
I used in r19 in the past with great success, but in R23 I am having no luck at all. It shows up in my extensions, but has no effect on the object.
Hi David, have you downloaded 1.05 which was recently added? It solves an issues with R23 SP1
yes 1.05
Solidify plugin updated to R23 SP1
Hi, In R23 its not working, please update your plugin. Thanks.
Please update to R23 SP1
Hello,
Does anyone know how to get solidify to work in R23.110?
Best,
Ben
An update for R23 SP1 will be released next week
Hello
It does not work in R23.110
I thought I was doing something wrong, same here
Hi,
I’ve downloaded the plugin and deleted all unwanted versions, but the tool can only be used on a object. When I try to use the tool on a spline that has been extruded the system crashes? Do you know how this can resolved?
Thanks,
Pete
I’m running r21 and i tried placing it in both plugins folders, one in program files and the other one in preferences destination folder. It doesn’t show up like it used to in r20 and when i checked the console no solidify plugin was loaded.
Any idea of what’s happening?
I can’t reproduce the issue. My workflow to install the plugin is:
– download / unpack / delete xlib/xdl64 not supported from your cinema version (in this case leave only *_R21)
– start Cinema R21
– open Preferences -> Plugins and add as a new search path the path where the solidify package was inflated
– restart Cinema R21
– Solidify shows-up under Extensions
Best, R
after installing, it crashes c4d r21 so it cannot start
Hi Daniel, please be sure to rename/remove the S22 files if you’re loading it in R21.
Please keep developing this – a ‘shelling’ tool like this is invaluable for hard surface modelling
Much agreed!
Thanks for update.
Solidify updated to 1.0.3 to support up to S22 delivering bugfixing and notarized binaries working on macOS 10.15.x and beyond
Thank you for the update.
Any chance a version for R21 will be coming?
sad this no longer works for r21
Please update it. It doesn’t even work with a bridge from INSYDIUM LTD.
Hi there, when using the generator, the camera navigation in cursor mode doesn’t work if the cursor is on the object. The expected behavior is to have a pivot on the surface, and it is taking the pivot outside the model.
I’m using Cinema 4D R20.
Will be cool to have a way to add level of subdivision for the extrusion faces(borders):
I mean loops to sustain the shape when using it with SDS deformers.
Rodrigo from QA here. if I can help on something just ping me via e-mail.
Would be great if this could be further developed and made available in R21. A good shelling / thickness tool would be incredibly useful in C4D
Does not work in R21, please update…!
Hi Andreas. It is awsome tool, but can “Solidify Generator” produce material tags? Like “extrude” “Front side”, “Back Side” ? Best regards.
Yes, just uncheck the “Keep Source Polygons”option and you will have Back and Front side tags working properly.
Useful tool, please update for R21
I’d also love to see this for R21… We’re using xsThickness currently, but since the developer’s website is gone, I’m assuming it won’t be updated in the future. This is very useful and should be incorporated into R22!
Surprised this tool didnt make it into R21??? This is such an essential tool in our workflow we cant switch to R21 until this is available since every project has this modifier.
Please update for r21
Hi, very useful tool but…. c4d quits when using it.
Using OS X, R20.
Oh yes please! let’s have a decent shelling tool – awesome work thanks
hi, what is different than the use of the cloth surface generator to do so?
I have the exact same question.
A decent shelling / thickness tool is really important – so I really hope this continues in development and refinement. Keep up the good work!
Congrats! Excellent plugin!!! Maybe to add segments number option in cap (if checked)
Hi,
I was getting center of the object in place and got this crash.
https://www.dropbox.com/s/63utit80dew5pnj/bag%20crash.c4d.zip?dl=0
Please see this, make child of the Solidify and it will crash. I know tool is not fore that but… it should not crash.
Thanks.
Finally a proper “shell” tool. Thank you!
Exactly what I was thinking! I think we really need more useful deformers / generators like these even at the risk of cluttering their respective menus. This is immensely helpful at least until we get some sort of an “edit mesh” / “edit poly” generator.
what about compatibility with parametric objects? As Thunderdog already mentioned.
Xs_thickness does that, but does not seem to be fully compatible with R20.
Works if you have a polygon object (a cube made editable for example) mixed in with your parametric objects.
I just hide it.
Do you still have xs_thickness I really want one but the website is dead if you have one please share
… and sorry one more, after applying this, view port becomes heavy, not smoother as without this.
Hi,
I used the tool but during my other modeling process, c4d quit 3 to 4 times. After removing this tool, I can do object modeling very fine and no quit. I got bug report also but nowhere to upload…! Thanks.
Nice tool, hope for R20… soon.
We have updated the archive. Solidify 1.0.1 now also contains a version for Cinema 4D R20.
Thanks for R20.
Looking forward… other plugin also for R20.
Thanks.
Hello, thank you and team
I saw in console, Loading solidify/solidify.xdl64 with module(s) net.maxonlabs.solidify
CRITICAL: Duplicate definition for net.maxon.mesh.meshmapclass.generic
[object_impl.cpp(4478)]
CRITICAL: Duplicate definition for net.maxon.mesh.meshmapclass.generic
[object_impl.cpp(4478)]
Doesn’t it work with parametric objects (Disc, Cube, Sphere, [spline + lathe] ) ?
disappointing :/
I’ll keep using xsThickness intead …
Can you share the xs_thickness for me please I really appreciate that my email: bunsatya01@gmail.com.
The original website is dead that why I can not reached out the plugin anymore.
AWESOME TOOL..
Is it possible to extrude as procedurally to face group or vertex group? ie in a sphere extrude only on some selection (just like Houdini)
The Solidify Generator offers a parameter for a polygon selection (at the bottom). Simply drag your polygon selection in there to constrain the extrude to just the selected polygons.
R20 Version ?
An R20 version will come. Not sure, when, though.
Any chance of an R18 version.
Hi,
no, unfortunately an R18 version is not easily possible. It actually needs R19 SP3 for internal reasons.
Cheers,
Andreas