Author: Riccardo Gigante
Extrudifier
This script generates random nested extrusions, creating a “greebled” look on any mesh. The generated polygons are constructed entirely by the Python code. Check it out on Cineversity User Data Parameters Seed Change the seed value to generate a new… Continue Reading
C.O.F.F.E.E. Filter
Introduction With Cinema 4D R20, C.O.F.F.E.E. scripting language has been removed. The C.O.F.F.E.E. Filter plugin is supposed to help locate scenes, which are making use of C.O.F.F.E.E. in any way, and furthermore to provide easy access to the involved C.O.F.F.E.E.… Continue Reading
Py-ParametricTools
Py-ParametricTools is a very simple approach to parametric modeling. Based on an idea of my friend Noseman, Py-ParametricTools basically consist of a bunch of generator and modifier objects for a number of commonly used modeling tools. Nothing fancy and easily… Continue Reading
Solidify
The Solidify functionality provides the user with a simple method for adding thickness to a surface. It does so by automating the usual process of using the Extrude tool on all the polygons of an object, while also fixing some… Continue Reading
Lattice Plane
The Lattice Plane is a powerful yet easy-to-use deformer inspired by the FFD Deformer to arbitrarily reshape an object by influencing the generator’s control points located on a 2D cage. Whilst traditional FFD deformation (Wikipedia) is usually delivered starting from… Continue Reading
Coons Mesh
The Coons Mesh generator provides the user with a simple yet effective tool to enable free-form mesh development by defining the four side-curves enclosing a region in space. Usually found in CAD software, Coons Mesh is based on the Coons… Continue Reading